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Name: Onyx 'Ib' Ogbunabali
Ib is from Mistral, and grew up very underclass. He lived a rough existence, most of his family rarely around and he had to grow up on the rough streets. He fought and survived, fighting those who challenged him. He usually came home beat and bloody. He continued training, getting taller and stronger and after doing some dirty jobs moved to vale with what little money he had. He worked at nights at a local book shop, as he could lift hte books and reach the higher shelves. He became engrossed in learning about hunters and after more training ended up taking the exam to join in, without a weapon, passing on his physical strength alone.
Martial Prowess: Ib (pronunced EEB...) is an exceptional hand to hand combatant. He is fast and precise in his actions, enough so he refuses to use a weapon saying "it will slow me down."
Physical Strength: Ib is very physicaly Strong. He can dead lift 500 lbs though he usually doesn't try to use this strength to often.
Specialized Mindset: Ib is gifted only when it comes to combat and survival situations. He can recognize patterns and come up with ingenious solutions to mission problems, but outside it, he struggles in the classroom and in social interactions (weakness and strength)
Tragically Colourblind: Is very colourblind and fails to work with any color based instructions.
Specialized Mindset: Ib is gifted only when it comes to combat and survival situations. He can recognize patterns and come up with ingenious solutions to mission problems, but outside it, he struggles in the classroom and in social interactions (weakness and strength).
Bad Attitude: Tends not to get along with many, finding the mission more important than bonding with comrades. He has a lot to learn about the value of friendship and camaraderie.
Pretty women: Ib is known to dislike fighting women and often refuses flat out.
Does not use a weapon.
Ib gains an exoskeleton that grants him enhanced durability in fighting. It essentially turns his skin into an armor, granting him greater durability. A side effect of this is that his punches are bolstered by the same armor, giving him offensive prowess and defensive prowess at the same time. . His aura cannot heal him while the knight is active.
It appears to crack and damage viable as Ib uses the armor.
Semblance RP Example
Ib watches the small ursa running his way. he activates the knight. it has been damaged already and he looks at the cracks in his armor. The beast hits him, the tusks cracking his skin and he grimaces before delivering a series of punches. each punch the knight cracks, but after 4 punches he deactivates it and does an un-enhanced punch right to the face, taking the beast out. He crosses his arms and starts jogging away before the pack comes.
Buff: +7 defense, +3 offense.
Instant cast time
Lasts 3 turns
Takes 3 turns to cool down
caveat: If the ability isn't deactivated on the 2nd turn, it will take 5 turns to cool down
Last edited by zekeinnovia on Fri Jan 06, 2017 4:05 pm, edited 11 times in total.
well first off, you have to start as a first year. So no being in your senior year. Honestly I don't even know why the class option is there, seems useless.
Also, can you explain how you plan to handle damage to the armor? And I would say that it can be applied for a max of 10 turns. 20 turns and only 3 to cool off is a lot. And I would say it takes 3 turns even if it isn't shattered. Just as a buffer. If he chose to put it down then it shouldn't be a problem I would presume he's safe at that point.
Went over the semblance roll rules with onyx. massive overhall much tighter and focused now. Going to have to talk to mira about baallannce... >.> 10 turns? reeeaaallllyy?
if nothing looks changed, just still waiting for his changes to update.
After much explaining and help (thank you trin) I feel this is now my finished draft
8 posts • Page 1 of 1
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